Wind howled, blowing over the curvatures of the facility, and causing the structure to creak and groan under its force. Night had fallen, and the crew had settled in for the night, after searching for tools during the day. After the frustration of the failed accusations of the day, it was a welcome break. Emperor Falkon was one such person, and slept soundly in his bed, his form covered by the flimsy blankets the CCW Corporations could (read: willing) to afford them.
Masked by the creaking and groaning of the facility, Falkon’s door slowly opened, inch by inch, with extreme precision, the perpetrator being careful not to make a sound. A flash of light, and the gentle ring of a blade pierced the pitch black room, as the assailant approached the bed where Emperor Falkon lay. Raising the blade high over his head, the man plunged the blade down into Falkon’s still form.
SNAP! BRRRRRNNNNGGGGGG
The blade broke, and the shards bounced away, across the room. Falkon leapt up, his armor gleaming in the faint light of the open door. The assassin looked on in bewilderment as the man came to his full height before him.
“The bastard wears his armor to bed?! Right… Time to end this.” The mysterious assailant muttered to himself as he drew back into a fighting stance. Emperor Falkon gave him not much time to prepare though, and charged him, bearing the full weight of his armored form towards the man. However, the assailant was quite nimble and stepped sideways, kicking Falkon in the back of his knee, causing him to drop to one leg. Taking the opportunity to his advantage, the assassin jumped into the air launching himself into a spin, before his foot made a vicious blow to the Emperor’s head. Emperor Falkon crashed to the floor in a heap, falling slightly onto his back and side.
“Your armor does you no favors, fool. Lets see how it helps you breathe…” The man muttered angrily to himself (having broken his favourite blade) as he wrapped his hands around the Emperor’s throat in a crushing grip. After a long moment, Emperor Falkon was no more. His majestic form left to rot on the floor of his temporary living quarters, clad in his imperial armor.
Topperfalkon was killed.
Day 3
Event 1: Repair the Communications Array
Stage 3: Repair the Array
Using the knowledge found on day one as well as the tools gathered on day 2, the crew must repair the communications array.
- First, identify the problem in bold purple.
- Second, Declare the first tool you would like to use in bold blue.
- Third, Declare the second tool you would like to use in bold green.
- Fourth, Declare the third tool you would like to use in bold
darkblue.
- Fifth, Declare the fourth tool you would like to use in bold teal.
It is not necessary to use all of the “tool slots”. Some problems may only require one tool to fix, where as others may require all four. This is down to player logic, and admittedly, some blind luck.
Here’s exactly how this will work:
The crew will decide what the problem is by voting which problem to vote for. I will not provide options for you to choose, since the crew already searched for these on day one. The problem may or may not have been found. This is up for the crew to decide. Once the crew has decided on which problem is the correct one, they will then decide which tools, and more importantly which order to apply them in to solve the declared problem. See the above instructions on which color codes to use for the tools to declare the order of your selections.
EDIT: One last note, it is possible for the crew to lock in one item, and then wait for the results from that use before proceeding to the next. For example, if you declare what the problem is, and then use your first tool, i can lock in the decisions up to that point (the problem and tool 1) and then give you the results up to that point. However, for this to work, the crew must then tell me when they have decided the problem is fixed.
Cise and I will of course answer questions on what we can, if there is confusion, and because of the holidays as well as the event, the day will be extended until Tuesday 12/3/13 Around 3pm(ish) US-Central.