Best Game ever made IF you add these things


That’s why I suggest implementing BATTLE SMOG for the planets atmosphere and cloud layers, EASILY done. Update the old placeholders then it would take literally days not MONTHS like all the other nonsense they added that have ZERO PLAYERS thus far for the last 2 years. They better figure out that little ocean problem then, the engine is anything but cutting edge if every other space game, nms, star citizen ect all have oceans and millions of copies sold, see a pattern there?

The game looks good already lmfao! if all the planets look like a barren desert and are empty with nothing to look at but the ground?..…… everyone that has refunded and 0 ZERO players, they all beg to differ.

lasers took MONTHS and they weren’t old placeholders that is why they “ran in to trouble” they are adding things no one but the “devs” want and they have been doing it for 1 to 2 years. INS is literally clueless when thinking they don’t have to do anything to the planet’s, can you imagine NMS saying " yeah our planets will look like mars and a barren desert with blank slates, all of them no props no nothing guys and our graphics look great" yeah they would have the same problem INS has, ZERO PLAYERS.

NMS and STAR CITIZEN and every other space game (small studios included flavien, that whole “out of scope for this small of a dev team” is an excuse.) with detailed planetary surfaces, they all beg to differ.


Hey guess what?..… I posted the wallpapers, I activated the 2d cloud layer… think about that for a second………………………


You are still confusing gameplay loop with visual polish. One makes the game retain people; the other mostly just brings them in. I’ll let you figure out which is which.


Yeah and this game has neither because it retains and brings in no one, as stated above^…



The 2D clouds can look very nice at certain angles, and times of day. Unfortunately they aren’t an ideal solution.

You’re welcome to continue arguing your points, just so long as everyone continues to have a good ride :smile: no need to frighten the other passengers, although we already have a few long time resident critics… :wink:

“Stormy Sunset”
Clouds are Experimental (non-volumetric)


Whoopsie! Edited out that little error…


Hi, I totally agree with you. The game is raw, and priced at Elite: Dangerous. Of course, I don’t get to the bottom of the graphics, although the optimization here is very poor. I don’t understand. The economics of the game, why did you do that? What do loans burn after a match? Why should I spend so much time to earn a cruiser during a battle? And then he is a temporary ship. I think this is stupid. Each person is a collector, and if he is deprived of the opportunity to collect ships, then most likely he will leave the project in the same Elite: Dangerous.

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split this topic #55

25 posts were merged into an existing topic: Fixing Retention - Battlescape’s last chance


Just thought I would leave this here as a related topic on retention, what are your thoughts crayfish?


The elephant in the room for the devs.

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Fixing Retention - Battlescape's last chance

I know this was addressed in your original thread, but too many people believe the sky is blue because “the oceans are blue”, so…

The sky is blue because it is predominantly made up of particles that are significantly smaller than the wavelengths of light passing through it. This causes the light to scatter in a way that most strongly affects smaller wavelenghts, causing blue and violet light to cascade across the sky much more frequently than yellow or red light. In Earth’s atmosphere, the largest contributor to this, both in terms of total atmospheric volume and in terms of how strongly it scatters light, is nitrogen.

Models indicate that life isn’t necessary for molecular nitrogen to exist in large quantities in the atmosphere, and that a nitrogen cycle drive by sunlight are sufficient. Moreover, any diatomic molecule that is light enough to be gaseous at even remotely livable temperatures will be small enough to cause this kind of wavelength dependent scattering that results in blue skies from light from sun-like stars.

Oceans would be super nice, but they’re not related to blue skies. Indeed, they’re a major source of water vapour, which is large enough to cause wavelength independent scattering. This type of scattering causes the sky colour to be more washed out, since it scatters white light in a way that keeps it from separating into its constituent colours.


You should cite your sources to prove it. Can’t have oxygen and nitrogen on an earth like planet (sarake) without life and you can’t have life without an ocean.

They are related, better make the atmosphere of sarake orange flavien. NMS and other small dev indie space games have oceans, heck even inovae had an ocean in 2010 but removed it. If inovae makes a game that has flat planet’s and moons that look like a nintendo 64 game with no detail they shouldn’t be surprised when they have zero player base and all their players are leaving for more accurate space games with better planets and moons.

“Actually, the sky was orange until about 2.5 billion years ago, but if you jumped back in time to see it, you’d double over in a coughing fit. Way back then, the air was a toxic fog of vicious vapors: carbon monoxide, carbon dioxide, nitrogen, cyanide, and methane. This last gas gave the sky an orange tint and the land a strange glow. But then something happened that would change the sky—and the planet—forever. Blue-green microbes called cyanobacteria formed in the ocean that were capable of a special trick that transformed the planet: photosynthesis. Later used by plants, this natural process converts sunlight and carbon dioxide into energy, creating oxygen as a by-product. Fed by nutrients in the sea and powered by the sun, cyanobacteria exploded across the ocean, pumping more and more oxygen into Earth’s atmosphere. Slowly, over the next two billion years, oxygen in the atmosphere rose to its present levels, and the sky took on the blue hue on view today.”

"Over vast periods of time, our primitive oceans formed. Water remained a gas until the Earth cooled below 212 degrees Fahrenheit. At this time, about 3.8 billion years ago, the water condensed into rain which filled the basins that are now our oceans.

Most scientists agree that the atmosphere and the oceans accumulated gradually over millions and millions of years with the continual ‘degassing’ of the Earth’s interior.

According to this theory, the ocean formed from the escape of water vapor and other gases from the molten rocks of the Earth to the atmosphere surrounding the cooling planet.

After the Earth’s surface had cooled to a temperature below the boiling point of water, rain began to fall—and continued to fall for centuries. As the water drained into the great hollows in the Earth’s surface, the primeval ocean came into existence. The forces of gravity prevented the water from leaving the planet."


Kichae just mentioned how you don’t need oxygen and nitrogen specifically. But I’d love to see a citation on this too btw.

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If I understood Sentinel correctly, a blue atmosphere cant exist without life, correct?
In this case, is it safe to say that life exists on Pluto, given those blue shots made by New Horizon?

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Sarake is an earth like planet/moon in the habitable zone as represented by inovae with green plains, white snowy mountains with geological formations. There can’t be any green vegetation or snow if there is no clouds or an ocean so it should have an atmosphere like mars. Key word here is “(EARTH LIKE)”. Not talking about any other kind of planet or planetoid…

The classical habitable zone around our sun marks where an Earth-like planet could support liquid water on the surface.

“The normal hue of the sky during the daytime is a pinkish-red; however, in the vicinity of the setting or rising sun it is blue . This is the exact opposite of the situation on Earth. However, during the day the sky is a yellow-brown “butterscotch” color. On Mars, Rayleigh scattering is usually a very small effect.”

Fixing Retention - Battlescape's last chance
Best Game ever made IF you add these things
Fixing Retention - Battlescape's last chance

That’s a single example of a similarly sized planet which has different lighting conditions (due to dust, mind you, not due to the gaseous contents of the atmosphere).

This disproves that… all earth sized planets must have a blue sky. Which is claimed by exactly zero people out of the three you quoted. Sorry buddy, but try again, I guess?

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The subject is earth sized and earth like planets in the habitable zone of their star that humans have either been to or sent probes to, not just earth sized planet’s. Not Neptune or Pluto, Sarake is based off of an earth sized and earth like planet in the habitable zone, not Neptune or Pluto, all three of you can try again and sarake looks like 1995 computer graphics and inaccurately represents an earth sized and earth like planet in the habitable zone. Humans have never left the solar system so being on the surface of another earth like and earth sized planet in the habitable zone of another solar system is speculation.


Who the heck decided that? Sarake is a moon orbiting a gas giant. And whether or not it can have a blue atmosphere will be predicted by physics and astronomy, not whether or not something exactly like it exists in our incredibly ordinary solar system.


Why does a moon orbiting a gas giant look like earth without clouds and an ocean? oh I know Sarake had an ocean, clouds (and trees too!) but the devs took it out because the inovae engine is sub par.