I’m accidentally posting this one day late but better late than never I suppose :p. With another week behind us we’ve got quite a few screen shots to show off. Our art team is in the process of wrapping up the concept art for all of the ships. They still have a bit left to do for land bases, space stations, and weapons however the ships are definitely the most important part of the game. This week we’d like to show off the new concept art for the SFC Interceptor.
For those of you who will receive access to the Mercenary Operative Interceptor we also have a comparison between the two starting with the SFC Interceptor:
And here is the SFC Mercenary Operative Interceptor:
The colored trim on the sides of the Mercenary Operative Interceptor are going to glow though that may not be obvious in the drawing. To round out the concept art for the interceptor we also have some pictures of the cockpit.
The canopy will raise upward to allow the pilot to enter the cockpit. The HUD will contain most of the flight instruments and is projected onto the glass of the helmet. You will also notice that the interceptor cockpit, unlike the bomber, doesn’t contain many instrument panels as the majority of redundant systems have been removed in favor of reducing weight.
On the engineering side this last week primarily consisted of fixing bugs in the prototype and additional work on our installation/patching system. We’ve finally fixed the infamous cockpit flickering bug as well as a crash in the server browser caused by an empty list. Our Developer Access game server was abruptly restarted courtesy of Windows Update and was unavailable for a few hours. This coming week we’ll be doing some more bug fixing as well as making improvements to our network code. Next week we’ll begin integrating the new 3d rough mockups for all of our ships.
Speaking of which I shall leave you with one more screen shot for the week - a size comparison of the rough mockups for all of our ships. From left to right we have the bomber, corvette, destroyer, cruiser, and carrier.
The three largest look thematically-related, so that’s nice to see. I’d lose Cyrano, as that thing just doesn’t cut it at all. As the ships get smaller, they seem to be squishing down to a pyramid, and that pattern is broken by Monsieur de Bergerac.