You got it!
The management in Kerbal Kommand(Abbreviated as KK from now on) has decided that they require more science in Kerbin orbit. They demand that our agencies perform an experiment on plant growth and with prograde kuarqs using station science! According to mission control, the mission plan will go as follows(hopefully):
- Send up a station core complete with a lab and enough life support for the 4 kerbals running the lab.
- Send up the prograde Kuarqs and plant growth modules up seperately. To do this in one launch would probably be more efficient, but the engineers decided they don’t want to have to design a multi-kiloton payload launcher with such a limited amount of parts.
Jebediah fearlessly accepted this mission without a second thought to bad had. Little does he know, or care even if he did, that the engineers have still have to get around to making a proper abort sequence.
So here’s a picture of our station core and launcher - Aptly named, the Station core launcher!
On the pad:
The ascent came and went with no fun surprises
SpaceLab2021 successfully reached its 80km x 80km orbit. Unfortunately, the engineers didn’t put a probe core, or an antenna, on the spent orbital propulsion module. Due to KK needing space internet and a constant connection with all robotic probes, the effort was deemed too much to deal with it.This means it’s due to drift in almost the exact orbit and poses a possible future risk for our brave science loving kerbals. “We’ll worry about it later,” said KK and not a single hoot was given.
For now, Jeb alone sits and contemplates his fate in his command pod waiting for further modules to be launched and docked. Nobody knows for sure exactly when this will happen however. KK has been known to jump from mission to mission.
So I wrote up my last post after more than a few drinks last night, and I have to apologize for having less stuff go wrong and not being as entertaining while sober. That being said, spaceplane launches are usually always more excited but I haven’t unlocked the bigger parts yet. I need a few more parts before I can start attempting Mun and Minmus landings and those ought to be eventful. I’m also playing with quite a few mods(including some realism) so that always makes things interesting as well. Hope you enjoy!
Edit: Also, I love KSP and orbital mechanics in general. If anyone has any KSP related questions on building craft or even fun ideas for missions(I’m open to everything but I do have plans to start Munar and Laythian colonies in the future. I intend to get a few colonization mods that will make this easier on me life support wise as well).