Okay I appreciate your response. But what was the official reason for the year long delay of 3.0, because as far as I can recall ‘polish’ was the reason, in 2016 CR claimed that 3.0 was due in december 2016 and delayed it further and further as each given date was passed. He then said june 2016 and after that passed stopped giving estimates.
So what was the official reason for the delay?
"It’s about giving you the ability to buy what’s on the web inside kiosks. It’s about usable turret gameplay, and Items 2.0 so you can customise your own ship with new components. It’s about picking objects and cargo so you can haul commodities across space as a trader and merchant. It’s about gutting a single-player engine to support thousands of players.
“We’ve learned that we can deliver something better than the original 3.0, something bigger, something pretty groundbreaking, something magnificent. That doesn’t always keep to a schedule, but we think it’s OK to take the time to do it right.”
The current 3.0 is a far cry from the 2016 3.0 feature set claim. Servers still can’t handle more than 10 players at a time and NPC can’t even accept cargo deliveries.
Were is the polish that unexpectedly took over a year to do in the current 3.0?
The unconfirmed claim that the huge delay was because they had to port the game to lumberyard seems at least to offer a plausible explaination to what is happening right now with the lawsuit and the state of the current 3.0 demo.
Ok I think I figured it out, REC is apparantly not purchaseable, only the 20k REC from the starter package is bought with money. Thanks for the clarification. I take back this criticism.
