Misc gameplay feedback other people havent mentioned yet:
gun convergence might be nice (depending on the range of what you have targetted) for non-turret interceptor vs interceptor fights. if not, it’s fine to just shoot with one gun at a time.
Warp Seems odd, it can either drop you out slower than you were in warp or faster. Drop out of warp too close to something and warp can propel you forward into that thing unexpectedly.
Sane and i did some testing, we found some pretty odd results with hit detection/hitboxes at speeds over 2km/s, they seem to be over a wide area and have gaps. the desync gets pretty significant at higher absolute speeds too, though i guess that can be expected. The best way to explain the issues we were having is for me to post the video i recorded of the issues: