As you know, 0.2.0.0 is around the corner and will be available to dev-access tier backers ( Stellar supporters and above ) this Saturday 21 October at:
7 PM GMT
9 PM CEST ( center europe time )
3 PM EDT ( US east time )
The game server will go down saturday until this date / time, at which point it’ll go back up online ( assuming we did not encounter any blocker ).
The patch download itself should be made available in the launcher around 2 hours before these times, to let people download / install it before it goes live. The patch size will be around 2.3 GB.
Discord will be the go-to place if you wanna chat / comment:
Discord is a text and voice communications platform, similar to Skype or Teamspeak
This Discord server has been set up to allow supporters and backers of Infinity: Battlescape to keep in touch and talk over voice. It also acts as a coordinating hub for in-game activities, especially around Alpha Weekends. The I-Novae developers are also reachable on this server during server events and at other times, so it’s a great place to come and ask questions.
If you haven’t already…
Assuming the server doesn’t horribly crash and prevents people from playing, I will be streaming on Youtube shortly after the server goes up and present the new stuff.
Edit: the stream was done tonight, video is up if you want to watch it ( warning: pretty long, 3 hours ):
See ya !
I’ll be at a cousins wedding
But I’ll see you on Sunday! Can’t wait!
October 18, 2017, 4:40pm
Great news! Shame I’ll be out at that time too, but I’ll try to get online on Sunday! Plus, I’m off work next week so plenty of testing time
October 18, 2017, 4:59pm
In case I have to work Saturday, can you record the live stream and then save it to youtube like you’ve done in the past?
Thanks, I look forward to Saturday.
October 18, 2017, 10:26pm
Very nice! Hope to play the game soon, i’ve just upgraded to an R7-1700 and some 16GBs of sweet 3GHz DDR4 RAM to play this game!
I’m happy to report that I’ve included a few surprises to the patch too. Won’t spoil it, but I’m pretty excited
Can’t wait for saturday to see everybody’s reactions. Place your bets.
I bet its volumetric ghost sharks with eye mounted laser guided rockets.
Orbital bombardment cannons. New planets. Fleet formations??
October 19, 2017, 3:23am
dude if it was clouds I’d shit myself. It’s probably just a quick design of an in-game chat box that he was referring to the other day. Flavien is too humble to show any clouds, and we haven’t seen water since like 2007.
Nope, chat was in the weekly update. Also, water looks pretty good and was included in the kickstarter video and some screenshots pre-prototype… but never in the prototype.
October 19, 2017, 3:58am
Pre-rendered stuff, yeah. Notice how Saturday is two years to the day from the launch of their Kickstarter. Maybe it’s just a coincidence. Pretty cool though either way.
Water is shown in our Kickstarter video…
Flavien said a few surprises so more than one…
Let’s start with what’s been confirmed:
rewritten nearly our entire networking stack
mockups for all of the capital ships
applied materials to most of the smaller ships and installations (still WIP)
improved multi-threaded performance
basic in-game UI mockup
improved the flight model
basic damage model
placeholders for simple voice commands
mocked up cockpit bobbleheads (no physics simulation yet)
Maybe one of the surprises will be a bunch of dumb test NPCs randomly flying around shooting.
Maybe the big grey asteroid from the flyaround video some time ago. A basic chat maybe. Maybe missiles. New or changed planets. Maybe a new warp system and or a system for real distance interplanety jumps (FTL).
Can’t wait to play it!
He he, love the speculation.
October 19, 2017, 3:58pm
my guess is chat and some of the recording features that were mentioned