Game access is currently limited to Developper pledge tier level or higher ( $250+ from Kickstarter, $275+ from IndieGogo ).
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If you do not currently have Dev-level access, here is the planned release schedule for other tier levels:
Similar questions.
-were i can download?
-give me link guys, thx.
-oh, this game for singleplayer?
-game support mods?
-how upgrade perk?
-were i can buy this?
-wereās demo?
Game download link only for ** access developer perk** i call them strong feeders. buy thoughthttps://www.indiegogo.com/projects/infinity-battlescape#/ For thosewho can not afford to paysuch a sum ofcouse play evochron legacy i highly recommend http://store.steampowered.com/app/398170/Evochron_Legacy/
Of course, more are planned for future, but for now this is what we have. I know that there are many players in China and Europe that will probably get their own server.
Except for combat, the game works well without high bandwidth or low ping.
Alpha access is delayed until early 2017 unfortunatly. See weekly update 49.
There were internal discussions with current dev backers, sadly half of us dev backers thought delaying instead of offering the current prototype to alpha backers, would be the best option. I think it blows bigly, my condolences.
I remember another similar discussion shortly after the kickstarter, it was about the patching system, there was discussion if they should just release the prototype āas isā or wait until the patching system is done, lots of people argued to wait, fortunatly back then the devs released instead of waiting. The funny thing is had they waited for patching to be complete we backers would have waited another 6 months. But people never learn and this time the naysayers prevailed.
I think the devs were very considerate, they asked the community for feedback about the situation and half of us thought delaying instead of at least offering the latest build was the better way. So if anyone is at fault its those people that voted for the delay ;-).