Unfortunately, I-Novae don’t have a personality of the stature of Chris Roberts running the team.
Chris Roberts didn’t do anything in advance (All he said before hand was that he had an announcement to make). The day he made his announcement, was the day the crowd funding started. In fact, he didn’t even plan to use Kickstarter, the community convinced him to start one. I agree with Crayfish on this one. Especially since we have a small team and the amount of content is not going to be as much as say a Star Citizen campaign, one in which CR spent quite a bit of money prepping.
The Battlescape section has the twitter account in question.
All pages have access to the I-Novae twitter feed which includes all dev team members who have a twitter account (currently @INovaeKeith, @INovaeFlavien, and @Hutchings). My goal is to finish up the Battlescape site by the end of January.
Remember, it was the community who also suggested I-Novae to use Kickstarter!
Just want to comment that I had in the past applied about once a year to be a programmer. The general responses I got back from you weren’t really inspiring or encouraging of dedication, yet I still tried. As someone who makes a living contracting out their skills in game development, the talent is there even if in a younger phase than your own abilities… and I expressed my willingness to get on board at any cost, regardless of there being no pay and fully aware there was going to be a steep learning curve. The problem was “be on par, or don’t bother”. So when I read that comment, I have to admit my surprise. You can’t expect people who aren’t passionate about the project to work for free on such a large scale, and then turn away the people willing to grow with you when they are passionate enough to do the work for free.