Hey everyone, it’s time for your weekly update. There’s less than 2 weeks to go until the Alpha! As you can imagine we’re busy trying to get as much done as we can before the big release. The primary focus is on the core game loop which consists of the resource system, spawning, base placement, and win/lose conditions. Another big new feature will be defensive turrets for bases, space stations, and factories. Navigation and warp will also include some improvements however there remains a significant amount of work to do on navigation and radar/sensors beyond the initial release of the Alpha.
A station with turrets highlighted in red
We’re hoping to release at least one intermediate patch prior to the release of the Alpha. This will be to get some initial feedback on the larger new systems while also ensuring we haven’t introduced any major bugs before the big release. On top of that we’ll be rolling out some improvements to our installer. It now takes much less time to download the game and there are some optimizations for installation time as well.
A closeup of a tower turret
That’s all for now. Once the Alpha has been released we’ll get back to discussing roadmaps and our feature list for the Beta!