Weekly Update #108

Hey everyone, it’s time for your weekly update. You may or may not have already noticed but we’ve rolled out a new update to our company website. It includes some cosmetic tweaks but the primary goal was to improve the user experience for managing emails. Previously, you could only add a new email to your account by visiting a direct link as there was no way to do it from the main site. On top of that you couldn’t change your primary email, remove an email address from your account, or resend a verification email. This was obviously a problem and fixing it had been deferred simply because hardly anyone was complaining about it and we have a long list of things to do. Lately, with Infinity: Battlescape gaining visibility, some people started running into problems so we re-prioritized it. Lastly, there is a known problem with the new website that will cause it to look all crazy messed up if you have recently visited the old version. To fix this just clear your browser cache or force reload the page (shift + reload in Chrome on Windows).

Looking out the corvette cockpit

On the game side we spent most of this week continuing work on our replay/spectator system. New target indicators have been added along with new weapon and shield impact effects. A patch with all of the spectator code will be released soon and then we’ll shift toward focusing on the rest of our core gameplay systems. As we’ve mentioned before this includes radar/sensors, re-arm/repair, the resource system, and building actual battlescape’s to name a few. That’s all for this week, until next time!

A destroyer near a station over Cinder