Currently we have a few issues with regards to stations:
A. Static defenses are too weak to the point of being nearly meaningless.
B. AI does nothing to stop a player from sneaking in and destroying modules even solo as long as the place is not yet in combat.
C. Even when defended by players stations are vulnerable to people just ignoring the defense and suicide rushing to shoot modules.
I have some proposals to address these:
- Make Static defenses actually hurt, maybe even give land bases torpedoes or something like that.
- When players attack AI should spawn proportional amount of defensive units and if the attack is big enough, just straight up start a defensive battle.
- Corvettes should be able to repair station modules and get rewards for it.
- Modules should have some amount of regenerating shields that would prevent short term fire/glancing hits from doing damage to them but fail under sustained deliberate attack.
These changes should make bases harder to crack, although I do also suggest to maybe some sort of limited but regenerating respawn resource for a station so attackers could actually overwhelm the defenders(exhaust their ability to respawn there) and only then start destroying the station itself.