Hey look, a positive review!
Iām quite enjoying it. A few performance hitches occasionally, but itās fun
I donāt think getting 1 FPS for a few seconds, all the texture popping, and at most getting like 20 FPS with lots of stuttering when you have 2 1080s in SLI is much of an achievement, though?
I havenāt seen a single PC streamer that can play it without issues. Ones using capture cards, of course.
I didnāt expect hardly anything from the game, but Iām still disappointed. Thereās only like 3-4 slightly different ways that terrain seems to be rendered, then otherwise itās just the different colors and whether it has water (and apparently no other liquid) or not. The creatures donāt look procedural, they look like random nonsense.
I hope people donāt not trust another game like this to be good because of this game, too. Thatās my big fair. Hello Games really shit the bed.
I donāt see it as an impressive achievement as Iāve seen a similar quality of procedural planetary generation a lot. Theirs is not impressive looking at all. And it doesnāt really even work.
Most programmers seem to try it as an experiment, but give up seeing they canāt really make a good fun game with it. This just seems like a crappy game wrapped around crappy procedural gen and it doesnāt even run half decent.
So, to fix low fps (I had 25-30) in file āTKGRAPHICSSETTINGSā along the way No Manās Sky\Binaries\SETTINGS in the drain
Property name=āGSyncā value=ātrueā / change true to false!!!
You misunderstood. I meant itās a pretty impressive achievement to have so many negative reviews on Steam. Iām pretty surprised at all the technical issues they seem to be having. Considering the time they had and Sonyās support, I was expecting the PC launch to be pretty smoothā¦
I wonāt comment on the quality of the game itself, itās pretty much what I was expecting, but a lot of the details are⦠surprising ( in the negative sense ). For example, where is the button to restart a game ? Oops there is none, you have to go on your disk and delete a folder with your save game in it, otherwise you canāt restartā¦? Hello, Hello Games ?
This launch is like the launch of X:Rebirth in a lot of ways, only on a much grander scale.
Just see the mistakes and ideas of other projects. Now a good time to do this, do not be surprised if the release date battlescape will suffer.
Not being a single player gamer, I passed. I figured it was only a matter of time before I got bored of it. Being an EVE player, itās either multi-player or bust. lol. But I am surprised regarding all the negative comments - didnāt see that coming so quickly.
I know Iāve sometimes include elite and then shut down. As with rebith, I probably donāt understand it all, and bought infinity because the fashion has gone on these space simulators. Only space I liked the fractured space and all.
@Zen Eve exensive per month she not BTP(buy to play)
A lot of negativity also comes from people who overhyped it a lot, expecting content worth of a AAA company. Iām very satisfied with my purchase of NMS even though I just got my first bug
The game crashes when I try to jump to a specific system (Atlas related).
/edit, nvm, works fine now again.
Well, AAA price = AAA expectations, I think itās that simple.
I donāt think the game is bad, it is what it is, but the pricing is mind boggling.
Yup, it could definitely have been a $30-40 game imo, I think the $60 price should have gotten you something extra in-game apart from the crappy pre-purchase ship that I will dump as fast Iāve gotten hold of 5million so I can get a big ship 
Yeah, I lost all interest when the price was announced. It looks like the game is basically what I expected it to be (the ground game actually appears to be deeper than I had thought), but $60 was a deal breaker. Maybe Iāll pick it up when the price drops.
I feel bad for Hello Games. Having been around here for quite a few years now, I know how easy it is to project oneās hopes onto a small project, and have seen how those ideas can spiral out of control. Hello had to walk a fine line between not letting peopleās hopes get way out of wacky, and not killing excitement for the game (as Iām sure that would have stepped on Sonyās toes), and made frankly, they failed. They failed because by the time they started trying to manage peopleās expectations, it was way too late.
I remember sitting in a room with people watching the VGAs a couple years ago when NMS was shown, and everyone was hyped beyond measure. No one could really tell me why, though. They didnāt seem to know what they were excited about. They were simply excited about being excited.
Expectation management is hard. Itās something Iāve had to learn after leaving the planetarium an driving on to the observatory (most people think looking through a telescope will show them the kind of things youāll see in a Brian Cox documentary, when itās mostly just specs of light; you have to craft a narrative early, so that when they look at that patch of dots, they have some context to them). It involves getting out ahead of the hype, not trailing behind it.
The bugs suck. It sounds like the PC version wasnāt fully baked, but it also kind of sounds like Sony was more concerned about hitting deadlines than le5ting the studio launch a working PC game. The PS4 version runs OK. They got what they really wanted.
I have 45-50 fps at 4K with my 980Tis in SLI. I started on a stony planet without much vegetation.
Once I leave and find a green planet it might get worseā¦
well⦠i think i will stick with Starbound instead. It seems somewhat similar in a wayā¦but like when Starbound was in beta. :-/
Flying is really simplistic from the looks of things. It is sad.
I say mix it with some minecraft elements and it will be instant hitā¦this wayā¦nope ā¦it lacks something. I think it is depth.
We have been here with Elite.
Oh wellā¦
Iām a few hours in now and Iām already getting bored. I did choose to follow that Atlas thingie in the beginning hoping for some sort of story, but so far thereās nothing. Iāve found a lot of upgrades for things but I dont know how to keep track of them. The refund button looms in my mindā¦
NMS makes Elite Dangerous sound reasonable in terms of pricing. Although I havenāt tried NMS, Elite Dangerous would be a better way to go from what Iāve seen and heard.
That pretty much summed up my reaction to the whole thing. I kept searching for gameplay videos, thinking that this one will be the one that shows me why the game is so great. Of course, I never found it. No Manās Sky is just one of those $10 distraction-type games. Sadly, so was Spore.
That sure seems to be the way things went; PS4 game shipped? Check.
Iāve been following the game & drama for some time now, and I donāt understand why people are so emotionally invested in this game that they get so angry about it. Itās still just another game, programmed by real people who are not gods with limitations. Hello games is no different that Inovae in that regard.
Iāve played a few hours now and Iām pretty happy with it because itās exactly what I expected. Wander around, find new things, have no goal. Itās basically Skyrim in space and when I think of it like that, Iām okay with it. Play the game, find new stuff, take it or donāt, move on. Itās just like life and I donāt understand why people built such grand expectations out of reality. Iām not saying I love it, Iām not saying itās the best game Iāve ever played in my life, but itās fun; it passes the time and lets me relax.
Thatās what some video games are for. Others are meant to be more competitive which seems to be the popular thing for games these days. Maybe people are trying to give NMS that aggressive competitive multiplayer feeling by playing the forum-minigame and arguing about things that donāt matter. I donāt know, donāt care. I just want to fly around(which is by far the biggest disappointment for me in NMS, the restrictive flight controls but it wonāt stop me from playing).
Live your life and let people live theirs.