No Man’s Sky is not even out that they already have planned a 150$ (or so) deluxe edition… Honestly, that smells bad. They are heavy promoting it on the basis of few videos and lead programmer interviews.
I wish success to Murray and is team of course. But, is it me? Or every time I see him talking about his game during interviews, I always feel he is a bit uncomfortable and has a hard time to speak about the gameplay as well as trying to fuel interviewer’s hype? In fact, the interviewer, no matter the main stream media outlet he is speaking on, is always ultra-hyped, more than Murray himself even if he is passionate about his baby of course…
That feels forced. Also, there is no multiplayer, because Murray wants to stick with his vision for the game, that is push away players from each others so they can feel a sense of exploration while traveling the universe, which is fine. That was the explanation he gave when the interviewer asked about the multiplayer mode because it would be nice and fun to explore the universe with (a) friend(s). Yeah, forget about that.
At least he should have gave the option to play multiplayer, but it surely would have heavily modified and rebalanced the gameplay in a way he clearly doesn’t want (he said it’s not part of NMS gameplay spirit and he want NMS to be different from other games in the field…). To be fair, a game like The Long Dark is perfectly good with its non multiplayer sandbox, so, why not…
Murray hinted that after the release of the game, depending on how users play and what are their requests, “more things can be done”. Meh, that’s strange. that would mean he has already coded all the stuff necessary for a multiplayer mode or that it will be an “easy” task to do so after the game is completed. Which is not, Infinity B. developers will correct me if I’m mistaken…
Not sure if the '80s colour like palette will appeal users as well, after playing for a few hours. That’s pleasing to start with, but seeing quintillions of planets (so to speak) systematically with a rainbow filter will surely bore even more quickly users if the gameplay is not there.
Also, but that’s nitpicking, they sometimes speak about NMS universe and sometimes about NMS galaxy. For what I can see, it is none of those. It is a sort of gigantic nebulae with quintillions of star systems and a big mystery at the centre of it… Not very important but misleading nonetheless.
And make a real 1:1 galaxy like Elite Dangerous with that colour palette would be stupid… After all, even if Elite D. lacks on gameplay (hot debate), the procedural visuals and sights the game can offer are often really stunning (see Erimus youtube channel…). I don’t think NMS engine will ever offer the same “real life” stunning sights you can see in Elite or Infinity B. for that matter…
I don’t know. I’m passionate about astronomy and space exploration. So NMS has surely its appeal. But planets looks really always the same (just look at the incredible diversity of planets and moons in our own solar system…), with different colours and planetary systems seems to be displayed as a bunch of planets very close to each others (which makes me think there is very few Newtonian mechanics there). Maybe I’m wrong though. We will see that on independent reviews…