I like the idea of procedural tech for a superhero game and I like the way they’ve done the camera perspective but I don’t understand why they would need to go past galactic scale unless they plan to deliver that level of destruction
it looks very unrealistic
and even its an arcarde game its dont look like arcarde like explosions and destructions.
procedural city generations is an technology that exist in this form 6 years
it looks good when its static but the destroying animations and effect looks very unnatural for stone and steel
i dont like the look but i like the concept.