I don't really want a genre spinoff, I want them to be able to complete their initial vision, or something close to it. The real thing hampering them was the crap toolset Frostbite comes with, true, but the engine was a good choice for the game they wanted to make. I think going down the procgen route was a bit ambitious at the time, and obviously didn't work out for them.
I really don't think the game was that bad as is. It just needs a bit more time spent on the story, much better animation work next time round, and to maintain a decent focus on the exploration aspect that makes the game interesting.
Also, a better multiplayer component, otherwise just get rid of the damn thing