Make Menu/Load/End Music stand out, make I:B more memorable

Nostalgia. That’s where this “idea” came from.

Go against the trend of subtle menu,loading and end screen music. Go bold, put in music that is powerful and distinctive! It can really help set the mood and make people eager to get into the fight. For some people this music will be more memorable then the game in itself.

I noticed that I still love Battlefield 2, 2142 (this one’s a little too similar), AIX soundtracks and I must have listened to them, like, thousands of times, I never felt like switching off the Music, it always helped me remember all the emotions I tied to the game. And I think there are a lot more examples out there.
Tie the Factions to a certain Musical style while Loading/Winning/Losing, this will add additional attachment to a faction.

Why do I only mention out of game music? Well, I think that the freedom of not having to be “too catchy” is given in such a situation where on the Battlefield, being distracted by the music isn’t generally a good thing. That freedom allows the composer to create a catchy, distinctive Sound for a certain Faction or Condition. Also, the player is in a certain state of mind in loading screens that allow those songs to get “burned” in quite easily. He has to be ready for the fight, or just got out of the fight, still paying attention.

And, as I said, all this helps make the game stand out and have personality.

And with Panu Aaltio you don’t have to fear people not liking the music, he’s a top notch composer and I think he can really cater to wide audience by making his music high quality, even if not everyone would say they “like” said genre, they will :slight_smile: .

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Obligatory mention of civ 4’s menu music.
I haven’t thought about this much before, but im convinced. Bring on the catchy menu music!

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That song from the combat montage video, or something like it, would be prefect for this purpose.

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That Civ4 theme was pretty powerful. First gaming track to score a Grammy award too. The subtlety of the rising and setting sun animation on the menu made it both understated but emotionally powerful at the same time, it was incredibly well designed.

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I’ve read that the patent for games in the loading screen just expired

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I whole-heartedly agree. Who here remembers any of the music from E:D? And yet, I’m willing to be the moment they hear the first few beeps of Super Mario Bros will instantly be able to recall a goodly portion of the song from memory. A good theme that is easy to remember will do wonders.

The track from the Anaconda trailer stands out pretty well. It’s short, but the latter half is pretty punchy, and the first half does a good job of setting up for it.

Agreed, Baba Yetu is one of the most memorable game theme songs.

And I remember when my friends would play Battlefield 1942 at LANs, we would all sync the intro when we started, it was an awesome moment.

I:B definitely needs something punchy, but not too aggressive, just not the usual soft ambient “space music”.

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I haven’t heard it. It sounds like something outside of the game, though.

Yeah, the BF1942 intro was pretty special too.

I think the music in the KS pitch video is the right sort of thing for this game. I wouldn’t use the same music exactly, because that had the right pacing and tone for the trailer, but maybe a mix of atmospheric orchestral tracks to match an animation of some battle scenes in the main menu.

I also think there should be a mixture of long-range engagements, with softer musical tones, and some close up battles like the trailer with the more aggressive, punchier tones.

It’s called “Blaze Your Own Trail” on the OST:

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Civilization 4 had a whole symphony orchestra performing their music with a correspondingly qualified composer, iirc. And if you played the original Elite, the autopilot’s 8bit version of The Blue Danube would be permanently etched into your conscience.

The composition by Panu from the second live developer stream stood out. It was reminiscent of The X-Files and in turn fittingly gave by body chills.

This one?

http://www.panuaaltio.com/music/interstellar_travel.mp3

It’s called “Interstellar Travel” and was done by him, I think, before he joined I-Novae. But it was inspired by Infinity.

Here’s his website with different tracks he published.

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Such a good one! Now I can hear cleanly without Flaviens clickety clicks. I need to look into his catalog.

Very nice music from Panu, excellent to have him on the team, he should register on the forums and collect his :heart: :heart: :heart:.

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Related: https://www.youtube.com/watch?v=SFw_48vv5NQ

Anyone who played Evil Genius will know what I mean.

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Pretty damn good track.

Makes me want to work on my partimenti exercises and get better software. Great transition at 1:25. Set up at the transition from the chord at 1:14 to the one at 1:17, setting up the expectation of another IV, but instead you get v7.

I should write structurally simpler things too… Lol. This isn’t terribly complex structurally and is extremely effective, and Panu is a pro.

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Music is one of the most important reasons to play a game. Sometimes you play it just to hear that epic music while you’re kicking ass in game!

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You can trust Panu to deliver a great OST, that guy is a master of his art.

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