Ok I've hosted a modpack with the graduated power added in to see if that works.
Does anyone know it RPM adds any parts (I never use the mod)? The server part list is auto generated, so I'm hesitant to remove something that it put as a requirement...
What kind of problems? Refusing to install them because they're incompatible?
No I didn't. It already took me nearly an hour to patch everything and ensure that every single mod works properly both in KSP singleplayer and multiplayer. I guess I'll have to install a second copy of KSP just to try out all the patching and stuff as well
Do you guys think it would just be simpler if I hosted a zip full of mods and we dropped CKAN? Or is this all my fault and I should just get better at writing CKAN files?