Currently, it seems most players who are playing with the objective of winning and being effective spend as much time as possible in cruisers. I know a lot of changes are coming though, so I want to ask about the long term design goals of the game.
In the future, why would a player use anything other than a cruiser?
Is it only cost that will deter cruiser use? Will cruisers be made more expensive? I know upgrades are planned for cruisers, this will presumably make them both more expensive, and buff them? Depending on the details that will encourage more or less cruiser play. Do you intend for an average skilled player to be able to afford a cruiser in perpetuity, as is currently the case?
Will there be counters to cruisers in the future? IMO there are currently no counters to cruisers. Yes, the coordinated actions of multiple players can defeat a single player in a cruiser, but this doesn’t seem like a “counter” to me. Saying “just have 3 times as many players and be more coordinated” is not a counter.
It is fun to work together to bring down a cruiser, but cruisers will need to become much harder to obtain for this to work. Consider a cruiser versus a corvette and bombers, that is a fun battle, I would enjoy being on either side of that fight. However, if cruisers remain as accessible as they currently are, the best counter to an enemy cruiser is 3 friendly cruisers.