The game looks great! and the gameplay is fun and intuitive!
I noticed few things that I think worth improvement:
Comm channel spam - other player can nonstop spam the comm chat
The game sounds - the sounds are not as good as i would expect (hear Star Citizen or Elite dangerous as good reference). When you shoot here in the weapon it doesnt sound like a cannon or real missile fire.
Missile trail is missing - when you shot real missile in real life if has a long trail of smoke. I dont see it when I shot my missile or when enemies missile approach toward me. Missiles in the game are change round sqares.
Balancing by rank system is essential.
I want to play wit my THrusmaster 16000 HOTAS (stick + throttle), but it doesnt work and i cant bind it. (when i move throttle for example it is not recognized as input)
No, i meant the smoke trail.
I have just notice it in the game actually. but it is not emphasized enough.
When i shot missile or missile is hot toward me, I expect to see the smoke tail better (even that it is space… i know) and not just to see the blue/red marker on hud that represent the missile.
By the way, when i fly next to another ship and wrap speed, right next to him i could not see his ship! only the marker that represent it.
The sci-fi lover in me says no to trails as they’re unrealistic, and also probably a drag on video performance. But it would help to have something that says or records who’s launched missiles at you - maybe it’s there and I have overlooked it (still a rookie here).
in keybindings i see a bind for reverseflight but i have no idea what it does. i turned it on during flight and as far as i can tell it didn’t do anything. any help?
also i don’t know if this is a known bug but i can’t seem to change keybinds from the main menu settings. it lets me assign joystick axes, but when i press a KB button nothing happens. i have to join a server and enter a game before i can change keybinds. not gamebreaking, but inconvenient.
Afaik it works with flight assist on. Your mousewheel by default, iirc, controls the throttle. It’s that white semi-cricle on the inner right side.
For the m&k/b controls, I don’t quite understand why it’s not like War Thunder and most games where if you repeatedly hold/press the throttle down, it “sticks” at 0% until you pause and do it again to go into reverse. But afaik that wouldn’t work for an analog throttle.
Personally, I do feel like the whole reverse thing is a waste of screen real-estate and confusing when using m&k/b, too.