Hey everybody it’s time for another weekly update. Over the last week we’ve primarily been fixing bugs that have popped up since the release of the last patch. There is an ongoing issue with our game server regularly crashing, which seems to be caused by our overhaul of physics, as well as some issues with the new patching system and launcher. We expect most of these to be sorted out soon. Aside from that Flavien has started working on the improvements we need to make to our networking code and I have started building our pledge upgrade platform along with some additional website improvements. Those of you who are regulars on our forums have probably noticed that we also upgraded our forums software to the latest version.
WIP texturing the bomber cockpit
On the art side we’re happy to announce that texturing the interceptor cockpit has been more or less completed. There’s some polish that will need to be added later on once we have time to address some graphics improvements. We also need to spend more time defining the functionality of the cockpits such as what gets rendered on the multi-function displays. In the meantime work has moved onto the bomber cockpit which as you can see is coming along nicely.
Another shot of the WIP bomber cockpit
There’s also a lot of work going on with station geometry and the NPC hauler. We hope to have some new screen shots within a couple of weeks. Along with numerous bug fixes our next patch, which is probably at least another week away from release, should include the land base placeholders and the new cockpits.