there should definitely be different colors to distinguish different factions. But personally I think white lasers look less deadly than red lasers so I say RED!
It would be awesome to choose at the beginning of the game a faction color (like in Command&Conquer) so ships and lasers have at least some indication about to which faction theyâre related to. #VoteForPinkLasers
i had the impresion it was a kind of plasma, since lasers canât be seen on space, laser beams move at speed of light too so you canât really evade them as your enemy had you locked on, and it wouldnât have a sound at all. They would be not really effective in athmospheres tho, our current real life lasers wouldnât work on Venus.
Also, thereâs no such thing as a white laser, since white isnât actually a colour of light.
But theyâre not lasers, so anything goes. Theyâre, to quote Keith, âblastersâ.
Not exactly. If you would argue that lasers are more like âplasmaâ (like in Starwars) it would be completely possible to have white âlasersâ. (Disclaimer: this is just a theory and I think it is already wrong!)
Sure. If we define âlasersâ to be something thatâs not a laser, anything goes. Though keep in mind that the weapons in Star Wars are literally called âblastersâ, just like Keith uses for the Battlescape weapon.
Laser emit light of a certain wavelengh. I suppose if you combine a red, green and blue lasers via a lens system to one beam you would have a white beam, but it is questionable if this would be still considered a laser, dunno.
Yes and no. Technically, itâs 3 lasers with a combined beam (the laser is the device/method of creating the light, not the beam of light itself), but youâll be hard pressed to find someone outside of the field of laser optics that is going to go through the trouble of making that distinction in conversation.
Well, I mean, you might not be so hard pressed, given the company people on this forum keep, but most people would be.
still, you canât see a laser beam unless it goes directly to your eyes (in visible wavelengths) or it reflects from dust, athmospheric particles/gases, and such, which we lack in open space, so we would see no colors hitting us, or coming to us. Also if we can see a laser beamâs colors, it means itâs being dissipated, so itâs quickly losing energy through distance, thus being a ineffective weapon in athmospheric enviroments. Beams could also have this problem, since itâs not solid, which means its particles can dissipate every time they hit athmospheric particles, this means ballistic weapons should be used on athmosphere enviroments
Thereâs room for some convenient techno-fiction here. Something like your HUD actually projects an image of a beam, so that you can easily trace back its origin. Naturally, such an image can be whatever colour the user chooses, since itâs virtual.
It also opens the door to things like taking too much damage turning that function (and other HUD functions) off.
Which sounds pretty awesome, I think. Having weapons with different damage profiles depending on environment would be amazing!
'blasters â They can also be red or another color
Like, say, green and purple
Better call it violet, otherwise you may get an earful on how purple is not a real color.
Purple will have to get in line. Pink is already on the field.
Blasters, Laser, microwave. whatever the weapon, but I think it should have color options.
Iâm pretty sure Keith is planing a DLC which has custom painted bullets for only $59.99.
Why not make the tracers factional? Itâs a common thing in both fiction and reality (NATO tracers are typically red, the Soviet standard was green)
It could help the players see whatâs going on, power and weapon type could be determined via size and shape.
Hmm ⌠tracer Laser/Blaster rounds âŚ
How about making most rounds invisible?
Really hoping that the actual lasers (mostly point-defense from missiles from what weâve been told) are going to be invisible in space other than the glow of the heat from the weapon itself and the glow/plume of plasma blasted out from whatever it hits.
Thereâs actually a chance now with the on-hud green particle effects instead of space-dust, we could have on-hud green laser effects that could get switched off with your shipâs power.
That way we could have some different bright and flashy-looking weapon effect in the atmosphere compared with the one for it in space.
This conversation is getting my science juices flowing⌠Good stuff. Anyways, I wanted to mention that a white laser is physically impossible because it is comprised of all visible wavelengths. The problem with this is that there is no optical lens that can bend all wavelengths the same way. Instead, you would end up with a rainbow effect at the end because some wavelengths are being bent by the lens more than others. I would prefer a plasma model because they can theoretically be controlled into a beam shape by magnetic field manipulation. Plasma is also brilliant with many different colors depending on the original material used to ionize.