Actually, could we have 1 gun which doesn’t do this, just as an Easter egg? I’d really like to see how dogfights moving at interplanetary velocities would look if the weapons you were using moved at just a couple km/sec relative to a nearby star or planet.
A lot of jockeying to get ahead of each other, I imagine.
Actually that’s not a bad idea. Make automatic point defence systems clearly superior to missiles, but possible to disable in just a single direct hit from even the weakest projectile weapons (stronger weapons doing damage that takes longer to repair). Oh yeah, and make them automatically retract inside a bomb-proof hatch whenever there are no missiles for them to shoot down.
Suddenly even automatic weapon systems take player skills (and follow your 1 player 1 target rule). First you fire decoy missiles to make the target’s point defence pop out, then you try to knock out all the turrets on your side of the ship, then you fire a real missile and hope it’ll hit before your target realize what you’ve done and flips his ship so a side with functional point defence is facing you, manually launch countermeasures, or manoeuvres to dodge them.
On this point… well, first off, semantics but I believe “torpedo” is more commonly used for referring to manually controlled weapons - and not by remote in all cases.
Other than that I quite like the idea. Dumb rapid-fire rockets to take the role of shotguns*, dumb bombs to take the role of bazookas, an manually guided torpedoes for… well, any multi-crew ship, really. If someone wants to put 2 people in a fighter and latch a torpedo to the outside of it, I’d say let them. For that matter, if someone wants to use torpedoes from a single person ship that’s a valid approach to an ambush, just make it so switching back to ship control leaves the torpedo on either a ballistic trajectory or with engines on full, depending on what you set it to.
Missiles could go with the manually countered automatic counters approach, or be left out entirely.
*) I’m not saying rockets should have significant spread, btw. Some might be expected from exhaust gasses and vibration pushing them around, but even at long range I’d prefer it be less than a small ship’s length in diameter.