So has anyone planned to up their pledge later in the campaign if the need arises? And if so, at what point of the campaign will you do it?
If it’s true that a big part of the pledges at this point are from loyal fans (active or lurkers) then we could have a gigantic effect if we upped our pledges collectively
If it’s looking really tight I’ll consider adding a bit to the pledge, but not to another tier. The US - AUD exchange rate is already going to murder my account.
I’ve been putting monies aside since summer just to be able to afford dev tier…I don’t think it’s possible for me but we’ll see how little I can spend this month and see if I can’t add more at the end(if needed).
It has been something I’ve pointed out much earlier in the dedicated post about kickstarter’s stretch goal.
There’s nothing between 500$ and 2k5$.
While I don’t mind investing this much for a game that’s worthwhile, I’d rather invest the “next step” money into a much needed new bed (although the thought of having my statue saluted by Lucas every damn morning is to be considered )
On a serious note, I think its important that people stay grounded in reality. I don’t think INS wants anyone to starve or get into debt over the game. Just pledge what you can spare and think the game deserves from your money, and lets see how it goes. We still have a lot of time left.
Wringing out as much as you can from your core base is not the way to go. This MULTIPLAYER game needs people to be successful in the Kickstarter and after release.
My plan is to double up on my pledge in around a couple of weeks time although, I don’t know what I’d want with a statue. At the rate of current daily pledges, I kinda dread that we’ll miss the goal by only a few thousand dollars