[quote=“Sab1e, post:155, topic:524”]
Recently there has been a massive surge in people getting impatient and frustrated but this is a good thing.[/quote]
It’s good that their potential customers are impatient. It’s a disaster that they’re frustrated. That sense of frustration is Keith’s doing, however unintentional it might be. He enjoys dealing with the potential customer base, in using social media to share his enthusiasm about the work they’re doing, and so forth. Unfortunately, that’s all premature because the team cannot predict the timing of their deliverables. He cannot make any statements about deliverables until he knows when they will be delivered. For a staffed, full-time company, delivery is almost a foregone conclusion. For a group of people scattered around the world working part time, not so much.
Keith should have continued with the most productive outlet for the community - namely, to distract us with gameplay debates, modeling competitions and the like. A community that does nothing more than kibitz over a few tweets is no community at all. It becomes more of an unruly mob.
Gameplay debates? Modeling competitions? But INS isn’t going to use any of that stuff, right? Well, make that clear right from the outset, but if somebody presents a model of a ship that everyone goes bonkers over, the modeling team can sure learn something from that. The modelers themselves might find inspiration from artwork or models that people submit. It is contribution by influence. If INS said that the nose of the ship you posted was the inspiration for the Jabber 6 Miner, that would be pretty cool. You get nothing more than a public nod from a team member, but that’s better than creating your art and pinning it to a wall in your room.
Similarly, the gameplay debates might give a few ideas to the developers about hot buttons that players have about this or that, or point out deficiencies in certain gameplay interactions. Do players want realism or just big explosions? Do they want to control whole fleets or just work as a cook on a ship?
I have no idea how close the team is to the Kickstarter for Battlescape, so starting up such a thing now might be pointless. However, if there are still several months or more to the Kickstarter, throwing a few bones to gnaw on would likely impart some health to the enthusiast community.
Go back to the old forums and find the most popular topics. Discussions of weapon systems was a favorite. Ask a few leading questions and you’ll likely get a lot of folks playing their favorite space game via debate in the forums.
In short, everyone is focused on the Kickstarter, but the team isn’t ready to do the Kickstarter. The team should distract the community so it stops focusing on the Kickstarter.