Patch Specific feedback thread.
It’d be nice to have some kind of highlight on bases that are detected but not permanently scanned yet.
Increases strafing / side thrusters power on all small ships. The interceptor got a decent boost and now has the same strafing power than the main thrusters. Bomber and corvette also received a small strafing boost
While i like mostly symmetric thrust, like 60-90% is good, no difference at all is boring for the pilot. Small differences in thrust strength per direction can be leveraged by better pilots and provide a bit of extra depth that’s appreciated.
Moderately stronger forward thrust (more towards 60% but not so huge that its overriding) also encourages players to tend to close distance in fights which is usually a pretty good thing, so someone cant strafe away from someone using side thrusters and guarantee a maintained distance indefinitely.
The core game loop:
Im finding that rewarding credits on structure kill is a problem, a strategy i noticed and made use of is to buy a cruiser or destroyer, suicide run a fully built base, get enough credits for another one by destroying those modules and just respawn and do it over and over again. it creates a situation where you rush first to 300/1000 credits by killing turrets in the interceptor then just combo bases down continuously with very little sense of defense, essentially ignoring other players. The battles feel pointless to pursue, instead the only thing it makes sense to shoot is bases: its just suicide bombing bases faster than the other team. Station shields might help, if you’re required to actually control the space around a station for an extended period of time and lay siege with energy weapons before you can pierce shields it means suicide cap rushes are less important, and an actual extended battle nearby is important and the defense has time to defend before the base’s critical systems and spawnpoints are gone. Looking forward to the other station features.
Jan also mentioned torpedos feel kinda bad and i agree, but if they have the role that you can go under base shields with them and you cant do the same with capitals, maybe their role will shine more.