Handling floating point precision issues in I-Novae Engine
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3
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April 29, 2014
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Traditional Art (Do NOT Post Here. Let it Die.)
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53
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April 9, 2014
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The real cloud ai/cpu/gpu
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37
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April 1, 2014
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Sketchfab Integration
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5
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March 10, 2014
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Nice article on lighting within Bioshock Infinite
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5
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March 5, 2014
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Concept art by Skyfire
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3
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March 5, 2014
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Early start of game, with gradual addition of functionality
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18
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January 19, 2014
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I-novae engine potential?
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20
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January 12, 2014
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Cel Shading and iNovae
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9
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January 11, 2014
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SFC Carrier - Modeled by SASigame
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17
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December 12, 2013
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Concept art by wwq800
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6
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December 11, 2013
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Iridescent Materials
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1
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December 3, 2013
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Infinity Community Manager
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14
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November 21, 2013
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