Roberts Space Industries - Star Citizen

He could have at least referenced where he copy & pasted it from :confounded:

AROUND THE VERSE: EPISODE 3.11 + TLDR - forums.frontier.co.uk

1 Like

New video from Maj. Tom

3 Likes

If anyone thinks the video is funny, they should read the comments - hysterical!

This around the verse has some interesting PG info from the dev that developed it in the engine.

Very nice chapter. Finally some insights! Yeah, Frankfurt/Germany, home of PG :slight_smile:

Intersting to see the different iterations and stages of the planet implementations. The planet features come along nicely and it looks really good. Planet rotation made it in, clouds affecting surface shadowing, godrays if I’ve seen right at the sunset scene, and looks like they move on to volumetric clouds next. Very impressive work in that period of time of the Frankfurt guys…

The sandstorm insights were also interesting, however I wonder how they will make it work in a multiplayer scenario, or better saying, when somebody watches the storm for far away or above. It looks impressive when being close, but when the camera is far away it seems it still requires a lot of work.

PS: Have to watch the last part closer where they describe how they handle 64bit positioning before rendering. Looking at 19:50 it seems they’ve also been using the cubesphere and quadtree techniques to create the planetary surface and organize the data. You can clearly see the split of planes 1 into 4 at that section. Looks we’re on the right track over at the Procedural Terrain Rendering thread :wink:

2 Likes

Star Citizen - Fly Free This Weekend (Oct 28th)

3 Likes
1 Like

Thanks for the heads up. Just played it a bit. Have to say it is a bit buggy. Also missed the Anti-aliasing option.

2 Likes

3 Likes

DS writes - 2nd Nov.

1 Like

If I were CR, I would sue DS for all the blatant lies! Especially with all those sources DS keeps going on about. Wait, maybe not such a good idea given the truth would come out in a court of law…guess that’s why they didn’t follow through on suing the Escapist. :wink:

Man has a point. I pointed out as much when they did the 3.0 reveal. I’m glad I’m not following SC that closely, because CitizenCon followed by the ship sale campaign was a massive fucking insult.

2 Likes

DS writes - 3rd Nov

2 Likes

[quote]That’s TWO MILLION dollars. Not even close to the budget for games such as Dual Universe and Battlescape Infinity which are doing bona-fide procedural generation of planets.

[/quote]

Not even close… If only. :’(

2 Likes

What Inovae could do with 2 million I can’t imagine. Let’s hope release is a success!

2 Likes

One word: clouds.

7 Likes

Libel is nearly impossible to prove in the US where the lawsuit would be taking place (for good reason, freedom to be wrong and all that), so whether or not they’ve sued them is more a measure of whether or not they can prove monetary damages. Fortunately (unfortunately?) for dsmart i dont think his nonsense has slowed down the sc funding train enough for that.

SHUT UP!!! :cry:

4 Likes